Epic Games VFX Supervisor Haarm-Pieter Duiker talks with Steve Waskul about his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine.
About Haarm-Pieter Duiker
Haarm-Pieter Duiker is a consultant for film, visual effects and games. His consulting firm, Duiker Research, has consulted on projects with Epic Games, Lucasfilm, The Academy of Motion Picture Arts and Sciences, MINE Inc. and others. He has been a Product Manager at Autodesk and mental images and CG Supervisor at Digital Domain and Electronic Arts among others. He has worked in visual effects for film and video games for the last 16 years, most recently on Transformers 3 and Super 8, with credits on 2012, The Matrix: Reloaded, The Matrix: Revolutions, and Speed Racer. He has developed technology solutions in the areas of rendering, lighting, and color management. His work has been patented, nominated for an Academy Award, and presented in conferences, magazines and online. Haarm-Pieter holds a Computer Science degree from UC Berkeley.
About Epic Games
Epic Games was founded in 1991. Epic is the creator of the Unreal, Gears of War and Infinity Blade series of games. Today Epic is building Paragon, Fortnite, SPYJiNX and the new Unreal Tournament. Epic’s Unreal Engine technology brings high-fidelity, interactive experiences to PC, console, mobile, VR and the Web. Unreal Engine is freely available at unrealengine.com. For more information on the studio, visit epicgames.com.