Wednesday, December 13, 2017
Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR has improved the customer experience at Audi dealerships during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Magdalena Maczkowski and Erich Wohlmuth on Audi Retail Customer VR Solutions

Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR is improving the customer experience at Audi dealerships
Kevin Baillie discusses the visual effects business, workflow, and how Conductor Technologies is enabling cloud based workflows to seamless integrate the cloud with in-house pipelines during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Conductor Technologies’ CEO Kevin Baillie on Cloud-based Workflows

Kevin Baillie discusses the visual effects business, workflow, and how Conductor Technologies is enabling cloud based workflows to seamlessly integrate the cloud with in-house pipelines
Keith Maher on how VR Motion is helping both professional racers and consumers using disruptive VR technology during live a Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

VR Motion’s Keith Maher on Enhancing Driver performance with VR

VR Motion's Keith Maher joins Steve Waskul to discuss enhancing driver performance with VR solutions powered by HP Z Workstations
HP's Aimee Doyne, a marketing and advertising professional who has been Project Manager on a number of large marketing programs including the HP Mars Home Planet Project, during a Waskul.TV live interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Designing for Mars – HP Mars Home Planet Project with Aimee Doyne

HP's Aimee Doyne, on the HP Mars Home Planet Project
NVIDIA's Andrew Rink discusses recent advances in NVIDIA GPUs and how they are powering AEC and manufacturing companies and the HP Mars Home Planet Project during a live broadcast on Waskul.TV from the StudioXperience Broadcast Studio

NVIDIA’s Andrew Rink on GPUs powering AEC and Manufacturing and the HP Mars Planet...

NVIDIA's Andrew Rink on the HP Mars Home Planet Project, AEC and Manufacturing
Intel's Frank Soqui discusses how Intel solutions are bringing new capabilities to a wide range of VR and AR applications particularly in businesses and corporate environments during a live Waskul.TV interview in the StudioXperience broadcast studio at SIGGRAPH 2017

Intel’s Frank Soqui on VR / AR

Intel's Frank Soqui on bringing new capabilities to VR and AR applications particularly in businesses, corporate and education environments
Sean Young discusses how HP Z Workstations are enabling a wide range of organizations and the new Mars Home Planet program during a Waskul.TV StudioXperience Interview

Sean Young on HP Z Workstations and the HP Mars Home Planet Program

Sean Young discusses how HP Z Workstations are enabling a wide range of organizations and the new Mars Home Planet program during a Waskul.TV StudioXperience Interview live from SIGGRAPH 2017
NVIDIA VP of Developer programs Greg Estes in the StudioXperience Broadcast Studio at SIGGRAPH 2017. During this interview Greg talks in detail about recent advances in NVIDIA GPUs and how they are being utilized in VR, gaming, self-driving cars, deep learning, product design and artificial intelligence

NVIDIA’s Greg Estes on GPU Advances, NVIDIA Developer Programs and SDKs

Greg Estes talks in detail about NVIDIA GPUs in VR, gaming, self-driving cars, deep learning, product design and artificial intelligence
HP VR Product Manager Louis Gaiot during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

HP’s Louis Gaiot on the HP Z VR Backpack

HP VR Product Manager Louis Gaiot on the HP Z VR Backpack
Xavi Garcia, General Manager and Global Head of HP Z Workstations and Josh Peterson, VP, Head of Worldwide Product Management for HP Z Workstations join Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2017

HP’s Xavi Garcia and Josh Peterson on HP Z Workstations, Professional VR and the...

HP's Xavi Garcia and Josh Peterson on HP Z Workstations, Professional VR and the new HP Z VR Backpack

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Today's Featured Interview

Technicolor's SVP Immersive Media Marcie Jastrow during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017
Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center

This Week's Featured Topic: VR

Robert Stromberg shares his thoughts on the potential of VR and provides insight into creating amazing VR experiences during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Robert Stromberg on the Limitless Potential of Virtual Reality

Robert Stromberg shares his thoughts on the potential of VR and insight into creating amazing VR experiences
Technicolor's SVP Immersive Media Marcie Jastrow during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Technicolor SVP Immersive Media Marcie Jastrow on The Technicolor Experience Center

Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center
Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR has improved the customer experience at Audi dealerships during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Magdalena Maczkowski and Erich Wohlmuth on Audi Retail Customer VR Solutions

Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR is improving the customer experience at Audi dealerships
Epic Games' Marc Petit discusses some of the many areas outside of gaming where Unreal Engine can make a difference during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Marc Petit on Unreal Engine Applications for Enterprise

Epic Games' Marc Petit discusses some of the many areas outside of gaming where Unreal Engine can make a difference
Lap Van Luu on the visual effects business and the new Magnopus MISSION:ISS VR Project during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

Exploring the International Space Station with Magnopus CTO Lap Van Luu

Lap Van Luu on the visual effects business and the new Magnopus MISSION:ISS VR Project during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017
Keith Maher on how VR Motion is helping both professional racers and consumers using disruptive VR technology during live a Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

VR Motion’s Keith Maher on Enhancing Driver performance with VR

VR Motion's Keith Maher joins Steve Waskul to discuss enhancing driver performance with VR solutions powered by HP Z Workstations