Intel’s Andrew Lauritzen on Game Development, DX12 and More
Intel Graphics Software Engineer Andrew Lauritzen and Steve Waskul talk about what Intel has been doing to help developers with game development including mobile...
Intel’s Matt Ployhar on the Direction of Gaming
Matt Ployhar is a strategic planner for Intel’s Software Services Group and the President of the Open Gaming Alliance. In this interview from SIGGRAPH...
Intel’s Mitchell Lum on Indie Game Developers
Intel’s Mitchell Lum talks with Steve Waskul at SIGGRAPH 2014 about his work with Intel interacting with Indie game developers.
The interview opens with Mitchell...
Intel’s David Cowperthwaite on Iris™ Pro & Virtualization
David Cowperthwaite of Intel’s Visual and Parallel Computing Group joins Steve Waskul at SIGGRAPH 2014 to talk about the latest trends including what’s new...
Intel Fellow David Blythe on Visualization
Intel Fellow David Blythe catches up with Steve Waskul at SIGGRAPH 2014 and they discuss a wide range of interesting topics.
The interview starts off...