Intel Director of Developer Relations Lee Machen
Intel Director of Developer Relations Lee Machen talks with Steve Waskul at GDC 2016 during this interview which was featured during our live broadcast....
Epic Games Seattle Studio Manager Ray Davis
Epic Games Seattle Studio Manager Ray Davis talks with Steve Waskul at GDC 2016 during this interview which was featured during our live broadcast....
Microsoft Principal Software Engineering Lead for Xbox LIVE SDK and Security Services Brian Tyler
Brian Tyler, Principal Software Engineering Lead for Xbox LIVE SDK and Security Services at Microsoft, joins Steve Waskul during a live interview from GDC...
Intel GM Frank Soqui on Enthusiast PCs
Frank Soqui, GM for the Enthusiast Desktop Group at Intel Corporation joins Steve Waskul for a wide ranging conversation at GDC 16.
ARM’s Jesse Barker on SIGGRAPH 2014 and Mobile
ARM’s Jesse Barker shares his insight into the rapidly expanding mobile space, as well as some of the technology powering its evolution. In...
MaxPlays CTO Matt Shaw
MaxPlay CTO Matt Shaw talks with Steve Waskul about his roots and the innovation going on at MaxPlay.
Neil Schneider on AR, VR, 3D and The Immersive Technology Alliance
Neil Schneider, Executive Director and Founder of the Immersive Technology Alliance, takes us through the Alliance’s objectives and its role in the expanding AR/VR...
Night Dive Studios CEO & Founder Stephen Kick & Dir. of Bus. Dev. Larry...
Night Dive Studios CEO & Founder Stephen Kick & Dir. of Bus. Dev. Larry Kuperman talk with Steve Waskul at GDC 2016 during this...
Richard Atlas on Clever Endeavour Games and Indie Game Development
Richard Atlas, CEO of Clever Endeavour Games joins Steve Waskul for a look into the world of a startup indie developer and his team's...
Intel’s Leigh Davies and Codemasters’ Tom Hammersley
Intel Senior Application Engineer Leigh Davies and Codemaster Principal Graphics Programmer Tom Hammersley talk with Steve Waskul at GDC 2016 during this interview which...