Sunday, October 17, 2021
Brian Hicks discusses Brian’s work on DayZ with game designer Dean “Rocket” Hall during a Waskul.TV StudioXperience interview.

Brian Hicks on DayZ, Game Development and Online Gaming

Brian Hicks and Steve Waskul discuss Brian’s work on DayZ with game designer Dean “Rocket” Hall. Brian began his career in gaming when he was...
Toadman Interactive's Robin Flodin talks about developing games on multiple platforms simultaneously during a Waskul.TV StudioXperience interview.

Robin Flodin on Creating Games for Multiple Platforms

Toadman Interactive's Robin Flodin talks with Steve Waskul about developing games on multiple platforms simultaneously. For a new zombie game in the works, "Killing Floor...
Havok Managing Director David Coghlan discusses working with top studios to bring their creative visions to life during a Waskul.TV StudioXperience interview.

Havok Managing Director David Coghlan on Game Development Technologies

Havok Managing Director David Coghlan and Steve Waskul discuss working with top studios to bring their creative visions to life. Havok, a leading provider of...
Wargaming Seattle's General Manager and Creative Director Chris Taylor in a fun and fast-paced look at the gaming industry during a Waskul.TV StudioXperience interview.

Wargaming Seattle’s Chris Taylor on Gaming and Game Development

Wargaming Seattle's General Manager and Creative Director Chris Taylor joins Steve Waskul for a fun and fast-paced look at the gaming industry and how...
Wanda Meloni discusses her work helping game developers as the CEO of M2 Advisory Group and about the Open Gaming Alliance where she now serves as Vice President of the Board during a Waskul.TV StudioXperience interview.

Wanda Meloni on the Gaming Industry and the Open Gaming Alliance

Wanda Meloni and Steve Waskul discuss her work helping game developers as the CEO of M2 Advisory Group and about the Open Gaming Alliance...
Funcom's Managing Director and CTO Rui Casais talks online gaming and game development during a Waskul.TV StudioXperience interview.

Funcom’s Rui Casais on Developing Online Games

Funcom’s Managing Director and CTO Rui Casais talks online gaming and game development with Steve Waskul. Funcom is a Norwegian developer that has been creating...
Razer Head Gamer and CEO Min-Liang Tan shares his passion for gaming and his insights into gaming technology during a Waskul.TV StudioXperience interview

Min Liang Tan on High-Performance Gaming

Razer Head Gamer and CEO Min-Liang Tan shares his passion for gaming and his insights into gaming technology with Steve Waskul. He has been playing...
Steve Hansted, Product Manager of MAKEVR for Sixense Entertainment, discusses MAKEVR technology during a Waskul.TV StudioXperience interview.

Steve Hansted on Sixense Entertainment’s MAKEVR

Steve Hansted, Product Manager of MAKEVR for Sixense Entertainment, discusses MAKEVR technology with Steve Waskul at SIGGRAPH 2014. MAKEVR is "a professional industry standard...
Artist and art historian Roman Verostko as he explores some of his fascinating life during a Waskul.TV StudioXperience interview.

Artist and Art Historian Roman Verostko on His Life’s Work

Roman Verostko is an American artist, art historian and Professor Emeritus who has won significant recognition for his algorithmic art. In this interview from...
Rob Herman on the latest in Lenovo's lineup of performance workstations during a Waskul.TV StudioXperience interview.

Lenovo’s Rob Herman on Lenovo Workstations

Rob Herman, Director of Product and Vertical Marketing for Workstations at Lenovo, shares how Lenovo achieves its mission of maximizing workstation capability for their...

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