Immersive VR with Dr. Thomas McLaughlin, Motion Reality CEO
Motion Reality CEO Dr. Thomas McLaughlin on developing accurate, real-time human motion capture and simulation technologies.
Empact Labs’ Christopher Pitcher on Creating Impact Through Empathy
Christopher Pitcher is the Vision Realization Officer (aka CEO) of Empact Labs. In this interview, Christopher joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2017. During the...
Designing for Mars – HP Mars Home Planet Project with Aimee Doyne
HP's Aimee Doyne, on the HP Mars Home Planet Project
Autodesk’s Chris Vienneau on Maya for Film, Gaming and TV
Chris Vienneau on the latest Maya updates and how Maya is empowering content creation across Film, Gaming,Television and VR content production.
Starbreeze Studios’ Brooks Brown on The Promise of VR
Starbreeze Studios' Brooks Brown on recent advances in VR, VR location based experiences and the promise of VR including their new 5K headset technology
NVIDIA’s Andrew Rink on GPUs powering AEC and Manufacturing and the HP Mars Planet...
NVIDIA's Andrew Rink on the HP Mars Home Planet Project, AEC and Manufacturing
Looking forward to SIGGRAPH 2019 with Mikki Rose
Mikki Rose on SIGGRAPH 2019 and the opportunities the organization provides for fostering both personal and professional growth
Intel’s Frank Soqui on VR / AR
Intel's Frank Soqui on bringing new capabilities to VR and AR applications particularly in businesses, corporate and education environments
Jeremy Kenisky on Emerging Tech at SIGGRAPH 2017
SIGGRAPH 2017 Emerging Technologies Chair and Merge VR Vice President of Creative Jeremy Kenisky on VR/ AR and emerging tech at SIGGRAPH 2017
Sean Young on HP Z Workstations and the HP Mars Home Planet Program
Sean Young discusses how HP Z Workstations are enabling a wide range of organizations and the new Mars Home Planet program during a Waskul.TV StudioXperience Interview live from SIGGRAPH 2017