Sunday, December 8, 2019
Epic Games' Marc Petit in StudioXperience at SIGGRAPH 2018 during a live Waskul.TV broadcast

Setting new visual fidelity standards for interactive and immersive content with Epic Games’ Marc...

Epic Games' Marc Petit on how Unreal Engine is being embraced by enterprise customers to power real-time, interactive and immersive content
Foundry Co-Founder Simon Robinson on creative software technologies used to deliver award-winning visual effects and 3D content for the design, visualization and entertainment industries during a live Waskul.TV Interview from SIGGRAPH 2018 in StudioXperience

Foundry’s Simon Robinson on the tools digital artists use to visualize their ideas across...

Simon Robinson on Foundry's creative software for award-winning visual effects and 3D content for the design, visualization and entertainment industries
Alexis Khouri on Allegorithmic's Subance for texture creation in a range of production pipelines during a Waskul.TV live StudioXperience broadcast from SIGGRAPH 2018

Texturing for games, VFX, animation, design and architecture with Allegorithmic’s Alexis Khouri

Alexis Khouri, Executive VP & Chief Revenue Officer for Allegorithmic joins Steve...
Ted Schilowitz on "discovering" the future of immersive media experiences during a Waskul.TV interview in StudioXperience

Ted Schilowitz on exploring the future of media and entertainment tech

Paramount Pictures Futurist in Residence Ted Schilowitz and Steve Waskul talk about...
Jon Wadelton, Foundry CTO on Athera, Foundry's cloud-based technology that uses Google Cloud to transform visual effects workflows during a Waskul.TV interview at the 2018 NAB Show

Foundry CTO Jon Wadelton on Athera for cloud-based VFX workflows

Foundry CTO Jon Wadelton and Steve Waskul talk about the range of...
Canon's Larry Thorpe on Waskul.TV talking about the new Canon EOS C700 FF digital cinema camera, a range of new Canon lenses and HDR displays in the StudioXperience Broadcast Studio

Canon’s Larry Thorpe on new Canon lens options, the EOS C700 FF digital cinema...

Canon Senior Fellow, Prof. Engineering & Solutions Larry Thorpe talks with Steve...
Jim Chabin of the Advanced Imaging Society on advanced workflows and how new technologies are enabling film, broadcast and immersive media production and consumption

Jim Chabin on how advanced workflows are impacting film, broadcast and immersive media

The Advanced Imaging Society's Jim Chabin joins Steve Waskul in the StudioXperience...
Intel's Ravindra Velhal talks 8K, 16K, VR, and immersive cinema experiences during his live Waskul.TV interview in StudioXpereince

Intel’s Ravindra Velhal on enabling 8K, 16K, VR and immersive cinema experiences

Intel Global Content Policy Strategist Ravindra Velhal and Steve Waskul talk about...
Matt Mazerolle talks about Elara, Foundry's new cloud-based service for post-production that centralises infrastructure, creative tools and pipeline during a Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Matt Mazerolle on Foundry’s Elara cloud-based service for post-production

Foundry's Matt Mazerolle on Elara, a cloud-based service for post production that centralizes infrastructure, creative tools and pipeline in the cloud
Technicolor's SVP Immersive Media Marcie Jastrow during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Technicolor SVP Immersive Media Marcie Jastrow on The Technicolor Experience Center

Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center