Radu Muresan, Founder of Vivid Helix, on his experiences as in independent game developer during a Waskul.TV interview at the SIGGRAPH 2016 StudioXperience
Nick Whiting, Technical Director of VR at Epic Games, joins Steve Waskul at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming
Intel Senior Technical Marketing Manager Matt Vaughan with Steve Waskul on Thunderbolt™ 3 during a Waskul.TV StudioXperience interview from SIGGRAPH 2016.
Oxide Games' Dan Baker and Steve Waskul discuss a range of game development issues including Oxide's next-generation Nitrous game engine
Chuck Lingle with Steve Waskul on Intel's latest progress on bringing advanced rendering techniques to the developers creating compelling experiences and VR
Cascade Game Foundry's Scenery Art Lead Birney Mitchell talks at SIGGRAPH 2016 about Art and Indie Game Development with Steve Waskul
Pocketwatch Games CEO Andy Schatz talks with Steve Waskul about indie game development and provides insight into life in a small game develompment company
Jerome Solomon talks with Steve Waskul about Cogswell College, his experiences as part of the "SIGGRAPH Family" and the upcoming SIGGRAPH 2017 during this...
Epic Games VFX Supervisor Haarm-Pieter Duiker talks with Steve Waskul about his experiences in the film and game industries and with working in Epics...
WakingApp's President and Head of Strategic Vision and Technology Alon Melchner joins Steve Waskul at FMX 2016. During this interview Alon expounds on WakingApp...