Sunday, December 10, 2023
MPC Executive Producer - VR Tim Dillon discusses VFX and VR Production during a Waskul.TV StudioXperience interview

MPC Executive Producer – VR Tim Dillon on VR Experiences

MPC Executive Producer - VR Tim Dillon on workflows and VFX and VR Production for film and VR experiences
HP's VP of Global Product Management, Josh Peterson and AMD's Corporate VP of Alliances and Content Roy Taylor during this Waskul.TV interview from SIGGRAPH 2016

HP’s Josh Peterson and AMD’s Roy Taylor on New Products, VR/AR and Collaboration

HP's VP of Global Product Management, Josh Peterson and AMD's Corporate VP of Alliances, Content & VR Roy Taylor join Steve Waskul during this...
Filmmaker and Futurist Maxim Jago at the 2016 Cannes Film Festival during this in-depth Waskul.TV interview

Maxim Jago on Film Making, VR and The Future

Filmmaker and Futurist Maxim Jago joins Steve Waskul at the 2016 Cannes Film Festival. This is a wide ranging interview covering many topics including...
Tim Miller co-founded Blur Studio where he now serves as Creative Director and President. During this Waskul.TV interview Tim talks about the studio's projects and the technologies utilized by Blur in their production workflow and about his work directing the film Deadpool.

Blur Studio Creative Director and President Tim Miller

Blur Studio's Tim Miller on the studio's vision, projects and workflows and on his directorial debut on the smash hit Deadpool
Jason Jerald discusses the SIGGRAPH 2014 Augmented/Virtual Reality Contest and on what's possible today and what's just around the corner during a Waskul.TV StudioXperience interview.

Jason Jerald, PhD on Virtual and Augmented Reality

Jason Jerald, PhD is the Founder, President and Principal Consultant with NextGen Interactions a company that provides consulting and product development services in the...
Steve Hansted, Product Manager of MAKEVR for Sixense Entertainment, discusses MAKEVR technology during a Waskul.TV StudioXperience interview.

Steve Hansted on Sixense Entertainment’s MAKEVR

Steve Hansted, Product Manager of MAKEVR for Sixense Entertainment, discusses MAKEVR technology with Steve Waskul at SIGGRAPH 2014. MAKEVR is "a professional industry standard...
HP’s Gwen Coble HP Z Workstations, hin clients and retail solutions director during at the 2016 Cannes Film Festival on Waskul.TV

HP Director, EMEA, Workstations, Thin Clients and Retail Solutions Gwen Coble

HP's Gwen Coble talks with Steve Waskul about HP Z Workstations, thin clients and HP retail solutions during the 2016 Cannes Film Festival. ...
Weta VFX Supervisor Keith Miller on VFX and VR production and VR and AR experiences during a Waskul.TV StudioXperience interview

Weta Digital VFX Supervisor Keith Miller

Weta VFX Supervisor Keith Miller on VFX and VR production and creating VR and AR experiences
Intel GM, VR and Gaming Frank Soqui joins on VR and how Intel is powering both the solutions that are used to create and experience VR during a Waskul.TV StudioXperience interview

Intel GM, VR and Gaming Frank Soqui on VR

Intel GM, VR and Gaming Frank Soqui and Steve Waskul on VR and how Intel is powering both the solutions that are used to create and experience VR
Epic Games' Marc Petit in StudioXperience at SIGGRAPH 2018 during a live Waskul.TV broadcast

Setting new visual fidelity standards for interactive and immersive content with Epic Games’ Marc...

Epic Games' Marc Petit on how Unreal Engine is being embraced by enterprise customers to power real-time, interactive and immersive content

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