Intel’s Ravindra Velhal on enabling 8K, 16K, VR and immersive cinema experiences
Intel Global Content Policy Strategist Ravindra Velhal and Steve Waskul talk about 8K, 16K, VR and immersive cinematic experiences in the StudioXperience Broadcast Studio...
Robert Stromberg on the limitless potential of virtual reality
Robert Stromberg shares his thoughts on the potential of VR and insight into creating amazing VR experiences
Technicolor SVP Immersive Media Marcie Jastrow on The Technicolor Experience Center
Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center
Magdalena Maczkowski and Erich Wohlmuth on Audi retail customer VR solutions
Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR is improving the customer experience at Audi dealerships
Marc Petit on Unreal Engine applications for enterprise
Epic Games' Marc Petit discusses some of the many areas outside of gaming where Unreal Engine can make a difference
Exploring the International Space Station with Magnopus CTO Lap Van Luu
Lap Van Luu on the visual effects business and the new Magnopus MISSION:ISS VR Project during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017
VR Motion’s Keith Maher on enhancing driver performance with VR
VR Motion's Keith Maher joins Steve Waskul to discuss enhancing driver performance with VR solutions powered by HP Z Workstations
Julian Reyes on the HP Mars Home Planet Project
Julian Reyes, Director of VR/AR for Fusion Media Group talks about the HP Mars Home Planet project with Steve Waskul at SIGGRAPH 2017
The VR experience with HTC VIVE’s J.B. McRee Jr.
HTC VIVE Senior Manager for Product and Developer Marketing, J.B. McRee Jr. joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2017. During...
Vivid Vision CEO James Blaha on improving eyesight with VR
Vivid Vision CEO James Blaha on how VR can be utilized to improve vision for people with lazy eye during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017